A downloadable game

Graduate project where I led a team of three over a period of six months, from concept to release, in building a top down shooter with multiple modes, levels, weapons and enemies. Design of project overall was conceptualized from my early game loop prototypes and it was expanded upon from there. I also built the majority of the levels and was the lead on programming the game systems such as the weapons & items, progression, basic enemies and the final boss plus its arena.

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Blast_Em_Back.zip 275 MB